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Occasionally, the marines were flanked by friends (reapers) who appeared to be wearing jet packs.

With time, the red bugs received assistance from winged dragons flying in formation—mutalisks, or “mutas.” Red was fast. Firefights broke out every so often, seldom lasting more than five or ten seconds before one side retreated to focus efforts elsewhere and keep its army intact—the micro game ceding to the macro, in the parlance.

Bomber is walking into the worst possible situation.”Star Craft, a video game, is often compared to chess: it is strategic and extremely difficult, requiring a mathematical cast of mind, and, unlike many other video games, with their scrolling or first-person vantages, it affords a bird’s-eye perspective of the board, or map. In the early stages, players cannot see one another’s armies, and must dispatch scouts to illuminate darkened corners; they must also develop economies, with which to fund the inevitable battles.

“It’s a competition.” He added, “Mostly, I’m interested in doing real sports.” That “mostly” was an acknowledgment that the network has nonetheless begun hedging its bet against a cyber-athlete insurgency.

In July, ESPN2 aired a half-hour program previewing an annual tournament for a game called Defense of the Ancients 2, or Dota 2, thereby enraging football and basketball fans who would have preferred round-the-clock speculation about off-season roster moves, and who vented on Twitter: “None of these people are anywhere near athletic,” “Wtf man. Meanwhile, the winners of the Dota 2 tournament took home a total of five million dollars.

It all started out innocently, chatting to other players about school and other teenage things.

But soon strange avatars were coming up to us and “kissing” us, “touching” us and asking us to come to their hotel rooms where it carried on.

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